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THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. If this mod damages your game, I will not be held responsible. Syth or Syth000: Level Scripting, Millennium Falcon Code, Yavin4 Design and Terrain, Rhen-Var Mountains, Cloud City Perimeter and Terrain. Pysch0fred: Star Wars Battlefront Reference Code. Pandemic Studios and LucasArts: Star Wars Battlefront 2, StarWars Battlefront 1 maps, Rebel Speeder and Source Files. Clone Wars Vehicles (AT-XT, GAT, HAG, Flyers) with Battlefront Project-Power (BFP) Mode Explore The Harbor Forts, Mountains, and The Citadel Take bases, destroy landers, use vehicles, and retrieve Jedi Holocrons Complete vehicle sounds with Battlefront Project-Power Mod Campaign mode that concludes with Luke VS. Transition between platforms and cloud city Fly the Falcon and Cloud Cars with 1st person
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Re-start Battlefront II to play one level at a time.
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Loading all levels in order may cause one to crash. Delete "BYR" folder from LucasArts\Star Wars Battlefront II\GameData\addon\ Verify that you have \LucasArts\Star Wars Battlefront II\GameData\addon\BYR\data\_LVL_PC Unzip "BYR" into -> \LucasArts\Star Wars Battlefront II\GameData\addon\Ĥ. If not, create a new folder called "addon" in \LucasArts\Star Wars Battlefront II\GameData\ģ. Verify that you have the "addon" folder in \LucasArts\Star Wars Battlefront II\GameData\Ģc. Open a File Explorer and find your game directory \LucasArts\Star Wars Battlefront II\GameData\Ģb. The STEAM version comes with the patch installed.Ģa. Verify that you have the 1.1 Patch for Battlefront 2 installed. Battlefront Project-Power (BFP) Side-Mod by Syth for extra vehicles and charactersġ. 1.3 Patch by Zerted for Side-Mod support The classic Star Wars Battlefront I (SWBI) Maps combined into X-Large maps with flyers. Star Wars Battlefront 2 Mod Map Pack ( By Syth or Syth000 )
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